Even on the highest settings, the tracks have a grainy look, and there is a very pronounced draw distance limit that hold this title back visually. The motorbikes look great with noticeable rider animations, but the surroundings are only passable. While the title utilizes clever camera angles during replay and AI-controlled times, the gameplay visuals are a different story. Graphics​RiMS Racing is visually a mixed bag. Excellent attention to detail on the bikes.Immersive career and bike maintenance mode.Challenging and consistent motorbike physics.The title features bikes from Aprilia, BMW, Ducati, Honda, Kawasaki, MV Agusta, Suzuki and Yamaha, and international race circuits including Nürburgring, Silverstone, Fuji, Laguna Seca, Paul Ricard, Mosport, Zolder, Bahrain, Suzuka and Monsanto, plus 6 fictional point-to-point runs and their reverse layouts. RiMS Racing from developer RaceWard and publisher Nacon aims to position itself as a pure motorbike racing simulator, with much of the promotional material released during development focused on the ability for users to replace individual components of their bike off track. Here is my review of the latest motorbike simulator. #RIMS RACING FULL#RiMS Racing from developer RaceWard Studio is now available in select regions on Steam, Xbox and Playstation consoles, with the full release set for August 24th.
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